01 EXPLORE / DISCOVER / CONQUER

Build your place in a living galaxy.

Discover alien worlds. Grow colonies. Build and command fleets. Trade, negotiate alliances and wage wars where trust, promises and every shot fired can change what happens next.

PLATFORMS
Web + Android
GALAXY
Planets, species, wars
COMMAND
Colonies, fleets, diplomacy

LONG-RANGE SENSOR LOCK // ACTIVE

Space Explorer Star Carrier flying through deep space
STAR CARRIER YOUR MOBILE COMMAND EXPLORATION / COLONY / FLEET CONTROL

DRIVE / ONLINE
ESCORT / FORMATION LOCK

WEB // ACTIVE ALPHA

Command from your browser.

Launch timed reconnaissance missions, manage colonies, fleets, mining, combat operations and the economy from a desktop tactical console.

PLAY THE WEB BUILD ↗
ANDROID // CLOSED TESTING

Turn movement into exploration.

Walk, ride or drive in the real world. Your distance powers expeditions while the same galaxy of discoveries, colonies, diplomacy and war grows around you.

GOOGLE PLAY RELEASE IN PREPARATION

02 / CORE LOOP

Explore. Discover. Conquer.

Space Explorer is not a linear campaign. Reconnaissance creates opportunities, problems and stories that feed the management systems waiting back aboard your carrier.

01EXPLORE

Launch a journey on Android or timed reconnaissance on web.

02DISCOVER

Chart planets, species, asteroids, anomalies and hostile contacts.

03BUILD

Grow colonies, extract resources, build fleets and develop the people behind them.

04CONQUER

Negotiate, trade, form alliances—or commit warships when diplomacy breaks down.

03 / PLANETARY ARCHIVE

The next world might change everything.

From temperate colony candidates to frozen mineral fields and volcanic death traps, discoveries carry different strategic value. Some worlds become homes. Others become battlefields.

Earth-like habitable planet in Space Explorer
COLONY CANDIDATESECOND EARTHHABITABLE / TEMPERATE
Frozen resource-rich planet in Space Explorer
RESOURCE FRONTIERFROZEN REACHEXTREME / MINERAL-RICH
Volcanic hostile planet in Space Explorer
HIGH-RISK SURVEYCINDER VAULTVOLCANIC / HOSTILE

04 / CIVILIZATIONS

You are not alone—and not everyone is impressed.

Relations are systems, not labels. Trust can rise, suspicion can spread, trade can open new opportunities, alliances can provide real military support and repeated aggression can escalate into declared war.

Glint-Tik alien civilization portrait
KNOWN CIVILIZATION

GLINT-TIK COLLECTIVE

Precision-minded builders and organizers whose needs may overlap with yours—until priorities diverge.

Myrmex alien civilization portrait
TRADE NETWORK

MYRMEX LOGISTICS

Commercial operators with long reach, practical diplomacy and a very clear understanding of leverage.

Umbral alien civilization portrait
DEEP-SPACE CONTACT

UMBRAL VOID MENDERS

Advanced, enigmatic and difficult to read. Their appearance usually means the frontier has become less comfortable.

05 / DIPLOMACY & POWER

Every civilization remembers what you do.

Trade agreements unlock partner markets. Alliances can send finite military support. Broken promises can suspend that support. Attacks may remain private, become suspected or be confirmed—and sustained provocation can turn frontier violence into a formal war.

TRUST

Relationships that move

Friendly, neutral, wary and hostile are outcomes of your actions, not permanent labels.

TRADE

Partner markets

Build relationships to access faction-specific trade opportunities, resources and engineering services.

ALLIANCE

Help goes both ways

Allies can reinforce your operations—and expect you to answer when they are threatened.

WAR

Conflict has memory

Provocation, attribution, escalation, peace offers and battlefield losses all feed the larger relationship.

Planet management screen from Space Explorer
Colony management journal from Space Explorer

06 / COLONY COMMAND

Turn a discovery into a civilization of your own.

Population grows. Facilities unlock new options. Habitats determine who can live beside your settlers. Residents bring bonuses, projects consume time and resources, and every colony becomes another place worth defending.

  • 01Grow population and colony stages
  • 02Build facilities and specialist habitats
  • 03Welcome alien resident communities
  • 04Develop orbital and surface defence

07 / FLIGHT SYSTEMS

The galaxy moves now.

Animated flight sequences bring expeditions, fleets and arrivals to life without turning the game into an animation-heavy action title. Space Explorer stays a management game—but its ships no longer feel parked in menus.

Star Carrier in animated flight formation FORMATION // TRANSIT VECTOR LOCKED

08 / FLEET WARFARE

The frontier does not stay peaceful.

Pirates, hostile patrols, rival civilizations and allied requests create a persistent backlog of operations. Select ships, assign captains and a mission leader, commit your fleet and live with the damage, salvage, trust shifts and political consequences.

“Diplomacy remains available right up until someone opens fire.”
Fleet battle actions screen from Space Explorer
Battle report screen from Space Explorer
AFTER ACTION
REPORT

09 / COMBAT SIMULATOR

Sometimes command means grabbing the stick.

The Star Carrier includes an optional portrait arcade combat simulator: auto-fire, dodge incoming attacks, collect weapon upgrades and survive escalating encounters with pirates, Kraggs, Engine Burners and Umbral ships.

15+ TEST LEVELSBOSS ENCOUNTERSRUN UPGRADESOPTIONAL MODE
SIM LEVEL 10HULL 82%
Player ship in combat simulator
WARNING // HEAVY CONTACT

10 / FLEET IDENTITY

Your ships should look like they survived your decisions.

Build and manage warships, repair damaged hulls, assign captains and customize the carrier that anchors your entire operation.

Sovereign Space Explorer ship skin
COMMAND ISSUE

SOVEREIGN

Polar Space Explorer ship skin
SURVEY ISSUE

POLAR

Crimson Space Explorer ship skin
PATROL ISSUE

CRIMSON

11 / SYSTEMS ONLINE

More than an exploration screen.

EXPLORE

Planets & species

Build an archive of the worlds and civilizations you encounter.

MANAGE

Colonies

Population, facilities, habitats, projects and defence.

COMMAND

Fleet & captains

Warships, repairs, assignments, experience and operations.

NEGOTIATE

Diplomacy

Trust, attribution, trade markets, alliances, requests, war escalation and peace.

EXTRACT

Mining & resources

Turn discovered asteroids into the materials your expansion needs.

FIGHT

Arcade simulator

Optional hands-on starfighter combat inside the larger management game.

12 / INTELLIGENCE BRIEF

What kind of game is Space Explorer?

Is Space Explorer a space RPG or strategy game?

Both. It combines exploration and RPG-style progression with management systems for colonies, fleets, resources, diplomacy and combat.

What is different between Android and web?

Android turns real-world movement into expedition progress. The web version uses timed reconnaissance missions so you can focus on desktop management while your explorers are away.

Is the web version playable now?

Yes. An early web alpha is live for testing while development continues. Systems and balance are still changing quickly.

Is the arcade shooter the main game?

No. The combat simulator is an optional side mode. Space Explorer remains primarily an exploration and management RPG.

TRANSMISSION / OPEN CHANNEL

The web frontier is already open.

Try the browser alpha now, or follow development as the Android build moves toward Google Play.

PLAY WEB ALPHA ↗ ANDROIDCLOSED TESTING